October 24, 2009

Review: StarFox: Assault

rated T for fantasy violence and Krystal is way hot

You know, before this game, the only shooter I had actually enjoyed was Chex Quest (and Halo, if the other players were also willing to dork around). And Dark Forces, I guess. In any case, it's one of the few. Probably because I only have to do the shooter part half the time, and the rest of the time it's a flight simulator.

It's one of those rare third-person shooters. And for good reason. You don't want /anything/ to get in the way while you're trying to see, especially if that's you. The enemies were big enough for that not to be much of a problem, I guess, and with all the rolling, I'd really get thrown off. Maybe that's the reason I liked it so much. Why aren't the characters in shooters agile? Why can't you see the shots coming and get a chance to dodge? Assault really delivered for me.

Then there's the whole reason I wanted it in the first place: the flight. It's so refreshing, after Star Wars Battlefront, to have a ship that can take a hit, and that can hit other ships. Some missions have you kind of maneuver around a canned course, and that was still fun. My favorites, though, were the ones where I could fly my Arwing however I wanted. Those also tended to include my favorite vehicle, the Landmaster, and also some of the regular type shooting. Landing the Arwing was the main problem.

The only thing that was really missing was a "delegate" button. Just when you start getting on a roll, one of your teammates will yell "Help me, Fox!" and you have to drop what you're doing, run to a tank (or already be in a worthy vehicle, in most cases, but that's not the point) and quickly learn how to shoot with one of those things. Fox should be able to look up and say, "Come on, you guys. Krystal, take care of Slippy." Also, it was really short, and it kind of felt odd that they waited to heap on the challenge until the final mission.

I haven't really tried multiplayer much, but I know Slippy is my favorite character. He's slow, but great with a Landmaster, and his shots charge really fast. But if we're dogfighting, I'm probably gonna go with Falco, because Slippy is a joke in an Arwing.

As long as nobody gets one of those heatseekers of one-hit kill*, multiplayer's fine.

4.7 urns out of 5. Or was my system out of four? I should change it to out of four. And only be able to do increments of half. Okay. 3.5 urns out of 4. Thank you, goodbye.


*+3?