You're gonna have to face it, Sonic the Hedgehog. Your switch from the second dimension was very ill-advised. An example of this crap: Sonic Heroes.
You see, I prefer the type of game where I don't have to wonder, "Wait. What does this button do /now?/" I like to not have to push buttons two or three times to get the team configuration the way I want it, and I'm not gonna blame myself for it. A true gamer never blames himself.
Honestly, it doesn't look like much teamwork is actually involved. Only one character at a time can actually do stuff, while the other two grab onto his or her legs, or mysteriously learn to run a lot faster. There isn't an I in team, is there? Also, I think the inactive team members should be more than deadweight, or projectiles on occasion.
Also, I like how being flung into a robot doesn't hurt, but walking into it makes you lose every single hard-earned ring. That's the worst part right there. They want you to do all your messing up in the beginning, while the level /should/ grow increasingly difficult. Doing splendidly the whole time and make a tiny slip-up at the end is /worse/ than messing up in the beginning when everything's easy.
While I'm here, Master Chief, you have a lot of explaining to do yourself. Did you think you got away unnoticed with your wannabe Samus suit? Well, since you haven't gotten sued, I guess you did.
Halo was made for multiplayer. With the recharging shields and all, you have to have enemies that'll keep on you instead of cluelessly standing around when they can't see you. Maybe some of them might, but I didn't see any in the first level of Halo II on Easy, and that's really all I have to judge you on, but then that's where beginners start, and the game should catch their attention there.
As a rebuttal, I'm vaguely interested in the plot, but it's not worth going through the game for.
That's me, the master of old news.
I don't even care about video games, and yet I love reading what you say about them.
ReplyDeletethat's because you can't understand sonic, danny.
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